See exactly where players struggle in your game

Get actionable insight from real players who actually play your genre, so you know what’s working, what isn’t, and what needs fixing before release.

Built for indie developers preparing demos, playtests, and launch milestones.

You understand your game. New players don’t.

After months of development, it can become difficult to see your game from a new player’s perspective.

  • Objectives feel obvious.

  • Mechanics feel intuitive.

  • Navigation makes sense.

What feels obvious to the developer can feel unclear to a first-time player.

That’s where players get lost, frustrated, or stop playing.

Playtest Pilot helps you to see exactly how new players experience your game before launch.

What developers expect

After spending months building your game, it’s easy to assume players will:

  • Know where to go

  • Understand the objectives

  • Recognise important information

  • Learn mechanics naturally

But new players don’t experience your game the same way you do.

The harsh reality

New players often:

  • Miss important information

  • Misunderstand mechanics

  • Quit after getting lost

  • Lose interest fast

Playtest Pilot helps you uncover those friction points before launch through playtesting with real genre-matched players.

Here’s how Playtest Pilot helps

At Playtest Pilot our goal is to give you a clear view of how players actually experience your game.

1. Real genre-matched players

We match your build with players who actively play your genre, so feedback comes from the right audience.

2. Structured playtests

Players participate in focused playtests designed to uncover where they get confused, frustrated, engaged or lost.

3. Clear insight reports

Each playtest combines player survey data, recorded gameplay evidence, observed behaviour patterns, and recurring friction points into a clear insight report.

Instead of relying on scattered feedback or watching hours of footage yourself, you receive prioritised findings showing what’s working, what isn’t, and what needs fixing first.

So you can make confident development decisions before your next demo, playtest, or launch milestone.

Inside the Playtest Pilot playtest

Each playtest is designed to show you where players struggle, what they understand, what they enjoy, and what needs fixing first.

1. Genre-matched players
Real players who actively play your type of game, so feedback comes from the right audience.

2. 60-minute structured play sessions
Sessions designed to reveal onboarding issues, confusion points, frustration, engagement, and drop-off.

3. Player survey data
Structured feedback covering sentiment, clarity, difficulty, enjoyment, and likelihood to continue playing.

4. Recorded gameplay evidence
Footage showing how players move through, react to, and interpret your game.

5. Curated clips and timestamps
Key moments highlighted so you can quickly see where important issues happen without reviewing hours of footage.

6. Clear insight report
A prioritised breakdown of what’s working, what isn’t, and what should be fixed first.

You leave the playtest with clear evidence, not just scattered opinions.

The player insight report

Playtest results are turned into a clear, structured report that shows you what happened, what worked, what didn’t, and what to fix first.

Clear decisions

Know exactly what’s working, what’s not and where to focus your time next.

What to fix first

Prioritised issues help you tackle the biggest friction points with confidence.

Evidence-backed

Built from real player sessions, surveys and behaviour data you can trust.

Better player experience

Make informed changes that lead to happier players.

How it works

A simple, structured process from booking your playtest to receiving the player insight report.

Book your playtest

Choose a playtest package and tell us about your game, genre and milestone.

Define the playtest goals

We align on what your goals are, from onboarding clarity, pacing, difficulty or engagement.

Match with the right players

We match your game with real players who actively play your genre, so feedback comes from the right audience.

Players complete session

Testers play your build, and share survey responses and recorded gameplay.

Receive your insight report

We analyse the results and deliver a clear report showing what worked, what didn’t and what to focus on first.

We aim to make the process as simple and streamlined as possible.

Frequently Asked Questions

  • Yes. Testers are required to sign an NDA before receiving access to unreleased builds.

  • No. Playtest Pilot is best suited for playable builds, demos, vertical slices, early access builds, or milestone builds.

  • You receive curated clips and timestamps as part of your report. Full recordings can be made available where needed.

  • We currently support PC playtests only. We may expand into console and mobile playtesting in the future, but for now our service is focused on PC builds to ensure a reliable testing process.

  • We aim to deliver your player insight report within 7 days of the playtest sessions being completed. Final turnaround may depend on the scope of the playtest, tester availability, and any specific requirements, and will always be confirmed before booking.

  • Yes. Before testing begins, we define the main playtest goals, such as onboarding, difficulty, objective clarity, pacing, UI, or engagement

Player Insight Playtest

A fixed-price playtest package for indie developers preparing a demo, milestone or launch.

A structured playtest for indie developers who need clear evidence of where players struggle, what they understand, and what to fix before their next demo, milestone, or launch.

Instead of relying on scattered feedback or trying to analyse hours of gameplay yourself, you get real player behaviour, survey data, curated gameplay evidence, and a prioritised insight report built around what matters most.


What’s included:

Genre-matched players

Real players who actively play your type of game, so feedback comes from the right audience.


60-minute structured play sessions

Each tester plays your build in a guided session designed to uncover confusion, friction, engagement, and drop-off.


Player survey data

Structured feedback covering enjoyment, clarity, difficulty, sentiment, and likelihood to continue playing.


Recorded gameplay evidence

Footage showing how players actually move through, react to, and interpret your game.


Curated clips and timestamps

Key moments highlighted so you can quickly see where important issues happen without reviewing every recording yourself.


Prioritised player insight report

A clear breakdown of what worked, what didn’t, which issues appeared repeatedly, and what needs attention first.


Recommendations on what to fix first

Practical next steps to help improve onboarding, reduce friction, and strengthen the player experience.

Best used before:


Public demo

Steam Next Fest

Early access

Milestone review

Publisher or creator pitch

Launch readiness feedback

You’ll know:


Where players get confused

What they understand quickly

What causes friction or drop off

Which issues matter most

What to improve before next milestone

Fixed package price

€499


One structured playtest package.

No hidden setup fees.

Trusted by indie developers.

Fast turnaround.